If you’re searching for directx 3.0 gta sa pc, you’re not alone—many players want classic-style graphics or smoother performance.
This guide covers everything about directx 3.0 gta sa pc download free options and what’s actually safe to use.

We’ll also explain how a directx 3.0 gta sa pc mod works and whether it’s suitable for modern systems.
Learn the gta sa directx 3.0 pc requirements and how it helps with gta sa directx 3.0 low pc setups.
Finally, discover the truth behind gta san andreas sa directx 3.0 download pc claims and best alternatives
Among these, GTA San Andreas DirectX 3.0 (specifically the SA_DirectX 3.0 series) stands out as one of the most impressive graphics mods available. Designed to significantly upgrade the game’s visuals, this mod makes San Andreas look far better than it ever did in its original form.
This guide explores what this phenomenon is, the specific features of the Makarus release, how to get it, and the reality of running it on your PC.
DirectX 3.0 graphics mod gta sa pc
When players search for “DirectX 3.0 graphics mod gta sa pc,” they are almost exclusively looking for the work of modder Makarus. Back in August 2018, the community was buzzing about his earlier release, SA_DirectX 2.0. Since then, the mod has evolved considerably, culminating in the release of the SA_DirectX 3.0 Beta.
This isn’t just a simple texture pack; it is an engine-level overhaul. The mod intercepts the game’s old rendering calls and translates them to support modern graphical techniques. The “3.0 Beta” version brings a host of visual improvements that transform the flat, 2004-era lighting into something that rivals modern indie titles.
Key features introduced in this version include:
- Volumetric Clouds: Replacing the static skyboxes with fluffy, 3D-simulated cloud formations.
- Screen-Space Reflections (SSR): Allowing wet roads, marble floors, and car bodies to reflect the environment realistically in real-time.
- Screen-Space Ambient Occlusion (SSAO): Adding realistic shading to corners and crevices, giving objects depth and weight.
- God Rays: Simulating shafts of sunlight piercing through trees and buildings.
- Raindrop Effects: Adding realistic water droplets to the camera lens during stormy weather.



DirectX 3.0 gta sa pc mod (The Mechanics)
Understanding how the SA_DirectX 3.0 mod works is crucial for installation. These mods consist of dynamic-link library (.dll) files—such as d3d9.dll—along with folders containing shaders and configuration files.
When you launch GTA San Andreas, the game loads these custom files instead of the standard Windows system files. This allows the mod to “hook” into the rendering pipeline and apply complex mathematical calculations (shaders) to every frame.

Because these mods alter the game at a fundamental level, they usually require a “clean” version of GTA San Andreas (specifically the 1.0 US HOODLUM EXE) and often necessitate foundational modding tools like CLEO 4 and an ASI Loader to function without crashing.
DirectX 3.0 gta sa pc download free
The golden rule of GTA modding is that genuine, community-created mods are free. SA_DirectX 3.0 follows this tradition.
- Price: Free
- File Size: Approximately 209 MB
- Safety: Standard downloads from reputable sites are generally safe (e.g., scanned with Avast Security), but always ensure you are downloading from the original source or trusted hubs like GTAinside or MixMods.
To ensure you do not download malware (a common issue with “DirectX” mods), I have listed the Official Source (to support the creator) and the Community Archive method to find the specific free “209 MB” Beta file you requested.
1. The Official Source (Makarus)
The creator, Makarus, releases the absolute latest, stable, and bug-fixed versions on his Patreon. This is the safest way to get the mod without viruses.
- Link: Makarus on Patreon
- Why use this: You get the newest updates that fix the crashing issues present in the older beta versions.
2. Community/Archive Version (The “209 MB” Beta)
The specific “209 MB” file you referenced is the SA_DirectX 3.0 Beta which was widely shared for free.
WARNING: Do NOT click “Direct Download” on random blogs. Use the trusted community hubs below.
⚠️ Crucial Installation Note
For this mod to work, you cannot just drag and drop it into a random GTA folder. You need:
- A Clean GTA San Andreas: It must be the US 1.0 HOODLUM EXE version. It will crash on the Steam version.
- ASI Loader & CLEO 4: These are required to load the
.dllhooks. - DirectX Runtime: Ensure your PC has the DirectX End-User Runtimes (June 2010) installed, or the game will fail to launch.
Warning: Be wary of YouTube videos offering direct links hidden behind ad-fly walls without crediting Makarus. Stick to trusted community sites to avoid malware.
GTA sa directx 3.0 pc requirements
This is the most critical pivot point. While the file size is a manageable 209 MB, the performance cost is heavy. The search term “gta sa directx 3.0 pc requirements” often leads to confusion because users expect the requirements of a 2004 game.
The reality is that SA_DirectX 3.0 forces an old engine to calculate complex reflections and global illumination that it wasn’t designed for. To run this mod at a playable framerate (1080p, 60fps), you generally need.
| Component | Minimum / Recommended Specification | Notes |
| GPU | Nvidia GTX 1060 (6GB) / AMD Radeon RX 580 or better | Mandatory: A dedicated graphics card with full DirectX 11/12 support. Integrated Intel HD graphics will not suffice. |
| CPU | Quad-core Processor (e.g., Intel i5 or AMD Ryzen 5) | Necessary to handle the significantly increased draw calls and shader calculations. |
| RAM | 8GB to 16GB of System RAM | High-resolution shaders and textures require more memory overhead than the vanilla game. |
If you attempt to run this mod on hardware that only meets the original 2004 requirements, the game will likely crash or run at an unplayable “slideshow” framerate.
GTA sa directx 3.0 low pc
The search for “gta sa directx 3.0 low pc” represents a common hope: wanting these incredible visuals on a lower-end laptop.
The harsh reality is that Makarus’s SA_DirectX 3.0 is inherently not for low-end PCs. It exists specifically to utilize the unused overhead of powerful modern hardware. However, low-end PC users have alternatives:
- SkyGFX: Restores the distinct, atmospheric graphical effects of the PlayStation 2 version (color correction, radiosity) without a heavy performance hit.
- Low-End ENB Presets: Look for older ENB configurations specifically tuned to add subtle bloom without the heavy reflection calculations.
In conclusion, GTA San Andreas DirectX 3.0 is an outstanding graphics mod that breathes new life into the classic title. It’s free, relatively straightforward to install, and offers a dramatic visual upgrade. If you have the hardware to support it, it is absolutely worth trying to see Los Santos in a whole new light.